﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace NaviQuest_v2
{
    public partial class Popup : Form
    {
        public Popup()
        {
            InitializeComponent();
        }

        private void Popup_Load(object sender, EventArgs e)
        {
            popup_msg_box.Text = "Welcome to NaviQuest v2!\n\n\nNaviQuest v2 is a one stop shopping center for all your quest editing needs!\n\nFeatures:\n- Reads from internal lists\n- Can Save to: DB/RDB\n- Can Edit/Save current quests\n- Can Search Quests by: Name or Level\n- Compatible w/ all Epics 7.1-8.1+\n\n\nInstructions:\n- After this window is closed the \"Settings\" tab will be auto-selected, you should fill out all appropriate info before attempting to use NaviQuest!\n\nDisclaimer:\n\nThis program may or may not be able to function in your particular environments, iSmokeDrow does not accept any responsibility for inability to configure your environment properly. This program requires .NET 4.0 to operate correctly\n\nWarning:\n\nThis program was created free of charge and is open-source! Any who attempt to subvert this and provide this program for charge or without proper credits to it' creator iSmokeDrow will result in loss of support!";
        }

        private void navi_sys_popup_ok_btn_Click(object sender, EventArgs e)
        {
            Properties.Settings.Default.first_use = "false";
            Properties.Settings.Default.Save();
            this.Close();
        }
    }
}
